YANNI: A Music inspired Motion Graphics Project

Sometimes, when I listen to music, either at home or while walking/commuting, I tend to imagine stuff related to the rhythm of the songs. Based on this, I'm working on a personal  Motion Graphics project with the aim to simply translate the sounds into images.   Coming Summer 2016

Sometimes, when I listen to music, either at home or while walking/commuting, I tend to imagine stuff related to the rhythm of the songs. Based on this, I'm working on a personal  Motion Graphics project with the aim to simply translate the sounds into images. 

Coming Summer 2016

VFX Artist at Epic Games

I am very happy to announce that as of the 11th of January I'll be working for Epic Games!! It saddens me that I'll be leaving Batman and all those lovely people from Rocksteady but at the same time I'm really excited (and slightly intimidated) for the new chapter in my life!

I am very happy to announce that as of the 11th of January I'll be working for Epic Games!! It saddens me that I'll be leaving Batman and all those lovely people from Rocksteady but at the same time I'm really excited (and slightly intimidated) for the new chapter in my life!

Deacon Blackfire's Electric Fence

A short video showcasing the electricity effects I created for Deacon Blackfire's combat area for Batman: Arkham Knight.

Now available online

Catwoman's Revenge

Some of the effects that I created for the "Catwoman's Revenge" DLC as part of the "Batman: Arkham Knight" game. I was responsible for the placement, aesthetics and simulation of all the effects, including environment, cinematic and gameplay types.  The media will become available on the website on the 24th of November 2015. 

Some of the effects that I created for the "Catwoman's Revenge" DLC as part of the "Batman: Arkham Knight" game. I was responsible for the placement, aesthetics and simulation of all the effects, including environment, cinematic and gameplay types.

The media will become available on the website on the 24th of November 2015. 

Beneath the Surface

Some of the effects that I created for the "Beneath the Surface" DLC as part of the "Batman: Arkham Knight" game. I was responsible for the aesthetics and simulation of all the combat and gameplay effects.  The media will become available on the website on the 24th of November 2015. 

Some of the effects that I created for the "Beneath the Surface" DLC as part of the "Batman: Arkham Knight" game. I was responsible for the aesthetics and simulation of all the combat and gameplay effects.

The media will become available on the website on the 24th of November 2015. 

2D FX Animation

I have been playing around with Flash trying to animate 2D FX such as Smoke, Lightning and Fire. I will compile them soon and upload them on the internet.   Coming December 2015

I have been playing around with Flash trying to animate 2D FX such as Smoke, Lightning and Fire. I will compile them soon and upload them on the internet. 

Coming December 2015

Sci-Fi Explosion

A Sci-Fi explosion that I created in UE4. The environment, gun model, drone model, lighting and environment FX are property of Epic Games. 

Now available online

A Flip of a Coin 

Some of the effects that I created for the "A Flip of a Coin" DLC as part of the "Batman: Arkham Knight" game. I was responsible for the placement, aesthetics and simulation of all the effects, including environment, cinematic and gameplay types.  The media will become available on the website on the 24th of November 2015. 

Some of the effects that I created for the "A Flip of a Coin" DLC as part of the "Batman: Arkham Knight" game. I was responsible for the placement, aesthetics and simulation of all the effects, including environment, cinematic and gameplay types.

The media will become available on the website on the 24th of November 2015. 

The Blog page is now available

It took me sometime but the Blog page is finally available online. It will be used as a place to share any updates in my personal and professional work as well as any updates in the website. 

It took me sometime but the Blog page is finally available online. It will be used as a place to share any updates in my personal and professional work as well as any updates in the website.